
Sandustry Settling Order & Database
Companion database and factory optimization guide for Sandustry. Predict pixel settling hierarchies, reverse-calculate automated production chains, and map optimal tech tree progression before you build.
Watch Sandustry in Action (Early Access Launch)
Factory Automation Blueprints
Production architectures from Sandustry Early Access: fluid routing, gravity separation, and chemical distillation loops.
FLUID // DENSITY: 100Infinite Water Farm & Shaker Sifting
Catch basin piping, Lumling perspiration pens, and automated overflow relief gates to prevent flooding.
CHEM // VOID 420NMVoid Juice Distillation & Prismite Mining
Aura Extractor gas harvesting, Voidbloom synthesis, and fueling the underground Artifact Locator radar.
LOGISTICS // SORT: R-KEYMulti-Tier Conveyors & Launchers
High-speed horizontal belts, 45-degree slides, and R-key selective filter wall material separation.
MINING // DEPTH: -30..-80Deep Cavern Mining & Excavation
Mining drill placements, subterranean corridor routing, and securing rare crystalline mineral veins.
IMPACT // 25+ FALL SHAFTKinetic Press Tall Drop Shaft
Smash Burnt Slag into bonus Gold Flakes and Bio-Spores using vertical gravity drop channels.
THERMAL // LAVA 1200°CLava Ignition & Steam Thermal Elevators
Ignite Scoria Cinder with Flamethrowers to create permanent lava beds and zero-power rising steam elevators.
Tools, Calculators & Guides
Plan before you build. Every tool here is interactive and free.

Beginner Walkthrough
Phase-by-phase roadmap from your first shovel strike through early automation. Avoid water floods and sand clumping.

How to Get Water & Infinite Loops
Learn 1:1 sand-to-water conversion, Lumling creature perspiration farms, Ice melting, and preventing flood disaster.

Gold Factory & Kinetic Press Blueprint
Complete walkthrough: Wet Sand → Shaker → Gold + Residue, plus tall-drop Kinetic Press slag crushing for bonus Gold (community-verified).

Conveyor Belts & Launchers
High-speed horizontal item transport, vertical hydraulic lifting, 45-degree slides, and R-key filter wall modes.

Density Calculator
Pick any mix of materials and instantly see the predicted settling order — heaviest at the bottom, lightest at the top. Includes builder notes.

Production Planner
Tell the planner what to produce and at what rate. Get back the full upstream chain — raw inputs, intermediate products, and building counts.

Research Tree
All 46 research nodes across 6 tiers with Gold costs, prerequisites, and a recommended unlock order. Filter by tier, kind, or priority.

Blueprint Library
Browse community factory layouts, copy shareable blueprint strings, paste them straight into your game's Import menu, and validate strings before importing.

Material Database
Every Sandustry material with density, matter type, source, processing, byproducts, and physical properties. Sort and filter to plan logistics.

Lava Generation & Steam Elevators
Ignite Scoria Cinder with Flamethrowers to create permanent on-site lava beds and power free rising-steam logistics.

Sandustry Logic & Signals Guide
Build anti-clog shutoff circuits, fluid overflow relief doors, and 1:1 recipe AND gate sequencers with zero power drain.

Fluxite & Voidbloom Automation
Complete blueprint: Burnt Slag → Bio-Spores → Amethelis Flowers → Gravity collision with Redsand into Fluxite.

Void Juice & Prismite Guide
Mine light-refracting Prismite crystals, extract Prismaline gas, and distill Void Juice to power the ancient Artifact Locator.

Artifacts & Puzzles
Three repeatable puzzle patterns (Frostbed, Dark Maze, Sealed Entrances), reward tiers, and how to power the Artifact Locator radar with Void Juice.

Mods Directory
Community-maintained mod list for EA v0.5.6. Fluxloader install paths for Steam, GOG, Game Pass, plus which mods work in Early Access vs Demo.
Fundamental Physical Laws of Sandustry
1. The Wet Sand Formula
HYDRAULICSDry sand cannot be sifted in Shakers. It must touch Liquid Water to trigger the physical transformation into Wet Sand.
2. The Vertical Lift Limit
GRAVITYConveyors only move items horizontally. To lift materials against gravity, use submerged Launchers to shoot particles upward.
3. Slag Thermal Reprocessor
PYROTECHNICSRoasting Slag with a Flamethrower creates Burnt Slag. Crushing it in a Kinetic Press reclaims extra gold and spores.
4. Launchers & Trajectory
KINETICSConveyors only move items horizontally. To lift materials against gravity, use submerged Launchers to shoot particles upward.
Frequently Asked Questions
What is a Clearing Frame used for in Sandustry?
The Clearing Frame is an early Tier 2 logistics structure that slowly pushes floating or surface-level debris and items across pools without obstructing liquid flow beneath it.
How do I make Void Juice in Sandustry?
Void Juice is distilled in an Advanced Refinery by combining 1x Voidbloom with 1x Prismaline Gas (extracted from Prismite crystal via an Aura Extractor). It powers the Artifact Locator radar.
How to create an Infinite Water Loop in Sandustry?
Infinite water can be generated by corralling Lumling creatures into a feeding pen (they generate perspiration droplets upon touching seeds), or by boiling water into steam against lava and re-condensing it via cooling chambers.
Why is my Shaker clogging in Sandustry?
The primary cause of shaker jams is unevacuated Slag Residue. Shakers push slag out across the top deck much slower than gold drops through the bottom mesh. Connect an automated conveyor or install a Logic Anti-Clog switch on the feed line.
What is the settling order in Sandustry?
Settling order is the relative pixel density hierarchy that dictates which substances displace others when mixed. Gold has the highest density (#1), sinking below wet sand (#3), dry sand (#4), slag (#5), and water (#7).
What does the Energy Siphon and Snowmaker do?
The Energy Siphon transfers stored battery charge across separate factory grids, while the Snowmaker uses electrical energy to freeze liquid water into solid snow pixels.